3D角色美术主管 Lead Character Artist
上海育碧电脑软件有限公司
- 公司规模:500-1000人
- 公司性质:外资(欧美)
- 公司行业:计算机软件
职位信息
- 发布日期:2020-12-10
- 工作地点:上海
- 招聘人数:若干人
- 工作经验:5-7年经验
- 学历要求:招若干人
- 语言要求:不限
- 职位类别:游戏原画师
职位描述
Job Description
Responsibilities
Leading the development of high quality AAA characters
Understand asset limitations, project milestones, risks and work accordingly;
Collect and become familiar with reference images;
Produce models according to the Art director's vision;
Create high quality, detailed character models and assets;
Provide proxy models for early game integration;
Create efficient and rig friendly, low polygon models for game integration;
Unwrap low polygon models and create high quality color maps;
Address critiques from the Lead Artist and Art Director and make revisions;
Guarantee the quality and delivery on time of 3D modeling and mapping as regards the characters and actors needed for producing the game;
Qualifications
At least 5-8 years’ working experience in game development modeling and texturing characters using 3ds Max and Photoshop (or equivalent 3D and 2D programs);
Experienced with AAA game production
Very good sense of human and animal anatomy and proportions;
Highly proficient in Maya, ZBrush (or equivalent software) and Photoshop;
Strong knowledge of Marvelous Designer and Substance Painter.
A critical thinker, easy to think of and adapt to new techniques in modelling and texturing
Solid knowledge in hi-poly modeling and digital sculpting;
Strong knowledge of low poly modeling techniques, including a strong knowledge of topology for animation;
Very good texturing skills, mapping and normal map extraction techniques; Understanding of PBR.
Ability to use efficiently the texture space and to take into consideration the pixel ratio;
Ability to understand technical constraints and to integrate them when modeling;
Good sense of form, shape, silhouette in regards to objects;
Passion for games and strong game culture;
Ability and desire to work in creative and collaborative teams;
Ability to manage their own time and work within deadlines;
Nice to have
Good communication and English skills.
Experience in animation and rigging are considered as advantage;
职能类别:游戏原画师
公司介绍
Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.
Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
联系方式
- Email:Sha-Recruitment@ubisoft.com
- 公司地址:上海徐汇区桂箐路7号G7园区3号楼3楼