上海 [切换城市] 上海招聘

Sr. Technical Artist (Frameworks)

EA 艺电计算机软件(上海)有限公司

  • 公司规模:5000-10000人
  • 公司性质:外资(欧美)
  • 公司行业:计算机软件

职位信息

  • 发布日期:2019-01-21
  • 工作地点:上海-静安区
  • 招聘人数:若干人
  • 工作经验:无工作经验
  • 学历要求:招若干人
  • 语言要求:不限
  • 职位类别:其他

职位描述

Senior Technical Artist

EA studios Frameworks team is looking for talented individuals to help us fulfill our mission of providing innovative tools and workflows that enable EA to lead the industry in content quality. With locations across the globe, our group strives to build an ecosystem of modular components that are efficient, adaptable to trends and allow for quick iteration of any artistic idea into reality.


What the Senior Technical Artist will do:

As a Senior Technical Artist on the team, you will help lead and develop tools which streamline, optimize and generally improve the workflows used to make content for our AAA games. The Frameworks team partners with several groups spanning all aspects of asset creation including character and world building, animation, rigging, audio and scanning, with whom we collaborate to bring art for modern games to life. As one of the more senior individual contributors on the team, your job will be to work with the technical leads to come up with solutions to content creation problems, as well as work with other TAs and Engineers to collaborate on writing software and building tools that help our partner teams be more efficient in all aspects of asset creation.

Day to day you will ...

  • Identify and solve complex, systematic problems in the domain of tools, pipeline and workflow development
  • Analyze problem spaces, risks and dependencies across multiple toolsets
  • Partner closely with end users, both local and remote, to understand their workflows and toolset needs

  • Use leading edge, innovative and pioneering work to advance EA’s technologies
  • Architect tool design, implementation and debugging
  • Use coding standards on tool development
  • Mentor junior team members
  • u have these technical skills:

Who you are:

  • Bachelor’s degree in Art, Fine Art, or Science or equivalent training and professional experience
  • Understanding of content creation/management pipelines for game production (has developed content creation/management pipelines for at least 3 games)
  • Experience in object-oriented design and implementation.
  • 7+ years of production experience with DCC apps. Houdini and Maya are preferred.
  • 6 years+ production experience with programming/scripting languages. Python and C# are preferred
  • 4 years+ production experience with a game engine such as Unreal, Unity, etc.
  • Previous experience in tool development that may include world editing tools, 2D and 3D art content pipelines, art importers/exporters, automated content/data build systems and GUI development.
  • Experience working with both artists and engineers and understanding the gap between both disciplines. Ability to maintain strong communication across.
  • Ability to analyze and improve workflow to enhance group productivity.
  1. u have these interpersonal skills
  2. Strong organizational skills. Self-motivated.

  • Excellent verbal and written communication skills
  • Ability to work in a dynamic and collaborative interdisciplinary team environment
  • Innovative mindset with focus on how to improve product quality as well as group productivity
  • Ability to quickly learn and apply new concepts, principles and solutions
  • Demonstrates dependability and commitment to projects/tasks.

Bonus if you have:

  • Experience with C++
  • Experience with Houdini and procedural solutions
  • Experience with procedural content creation
  • Exposure to unit testing frameworks (MBUnit, NUnit)
  • Experience with build systems and concepts (TFS, Jenkins, NANT)
  • Experience in working with Source Code Control Systems – TFS, Perforce, Source Safe, SVN, GIT
  • Previous experience in WCF
  • Experience with Agile (Scrum) development methodologies
  • Expertise and experience in UI development

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.

职能类别: 其他

公司介绍

在 EA,我们的目标就是“激励世界,同享乐游”。我们为全世界的玩家创造无与伦比的游戏体验,并且始终将玩家体验放在第一位。

我们的游戏品牌系列丰富多样,遍布各个最具人气的游戏种类,还在不断开发酷炫的新游戏 IP 项目。我们开发出了突破性的软件引擎和比肩电影水平的故事情节,让我们在众多平台上都能提供超凡的游戏体验,玩家们也能与彼此和我们的游戏建立更深层的联系。

我们正在搭建数据、云端、安全、市场、动态匹配、社交、商业和身份识别等各方面的成熟平台。这些与我们世界一流的游戏引擎相结合,将为我们的玩家和事业带来真正的变革。我们正在全世界探索新的游戏制作方式和游玩方式,也在为从渲染和物理系统到网络、虚拟现实、人工智能以及机器学习等各方面打造成熟的平台。我们庞大的事业规模让我们能够率先解决业界中最为复杂的挑战。

不断创新、卓尔不群、富有激情的人才才能创造出变革性的游戏体验。我们召集优秀的人才,兼具创造性、技术和专业技能,开发出令人惊叹的新游戏体验,引入全新的游戏玩法。

EA 正在掀起游戏的下一场革命。

让你的未来与我们相连。激励。梦想。乐游。


有意者请将应聘信及简历,电邮至:chinajobs@ea.com若申请任何与美工相关职位,请在邮件中附上美工作品。

联系方式

  • Email:chinajobs@ea.com
  • 公司地址:地址:span石门一路288号兴业太古汇一座31楼